Today I have stumbled upon Alkis Moraitis's Punch! http://boardgamegeek.com/boardgame/20302/punch
It is essentially the card game War but with strategy involved rather then pure dumb luck.
The objective of the game is to (you guessed it) win a 3-round boxing match against your opponent.
Now, you have your boxer, stamina bar, and 3 states: Being hit, not hit,
hitting, or doing nothing(healing) Each round you draw 10 cards from a
master deck of 30. You and your opponent each place down a selected card
simultaneously and reap the promising or displeasing consequences of
your choice. You repeat this process until either a boxer is knocked out
or you each run out of cards. Each round is won by the boxer with the most stamina left after a match.
A quick point about the stamina system, you use another blank card that comes with the set to cover up each square which eliminates the need to print out a new stamina bar card every round! Brilliant!
The core mechanic, your move set, is executed extremely well! Every move has multiple advantages and disadvantages based upon which card it's paired with by your opponent! I did not find a single card to be less useful than the rest. The balance is aspiring.
The core mechanic, your move set, is executed extremely well! Every move has multiple advantages and disadvantages based upon which card it's paired with by your opponent! I did not find a single card to be less useful than the rest. The balance is aspiring.
The game is played in a discrete 2D space with 1 space allowed for each opponent's stamina card, 1 space for your master deck, and 1space(or more depending on your game mode/style of play) for your current card attacking. Also, your hands, 'cause you hold 1/3 of your master deck per round.
Your boxer can Punch, dodge and punch back, and just stand there doing nothing(potentially healing)
The result of using these actions can either be that you are effective at lowering the opposing boxer's stamina, your stamina get's lowered, your stamina increases, or simply nothing happens and you're both left sitting there like, "Well, I indubitably say old chap, that last romp was quite the pointless endeavor, now don't you agree?"
The result of using these actions can either be that you are effective at lowering the opposing boxer's stamina, your stamina get's lowered, your stamina increases, or simply nothing happens and you're both left sitting there like, "Well, I indubitably say old chap, that last romp was quite the pointless endeavor, now don't you agree?"
"I certainly do concur with that statement, old bean!"
In my experience playing, I have found that learning to read you opponent is key. You make a mental list of their moves and can deduce a reasonable pattern out of their move set! This skill is especially useful the the game variant Robo-Box where you place 5 or 10 moves face-down at once, flip them over, and tally the damage.
Lastly, the role of chance in the game. At the start of each new game, each player shuffles his/her deck of moves. This randomness another level to the game. Now, you must plan with what you've got as you cannot control what cards you are dealt. (There is a mode which reverses this!)
Lastly, the role of chance in the game. At the start of each new game, each player shuffles his/her deck of moves. This randomness another level to the game. Now, you must plan with what you've got as you cannot control what cards you are dealt. (There is a mode which reverses this!)
If ya got some time in a waiting room or need a conversation starter, give it a try! It's a great way to meet new people or talk to someone you want to know better!
The best part about this aspect is, the entire game fits in your wallet!
I'll see y'all real soon! ;D
I'll see y'all real soon! ;D



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